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Arcane Delvers -
development in action. First playable build. At the moment 6 levels.

Game Concept: In “Arcane Delvers” players immerse themselves in an enchanting world where every cell holds both danger and magical secrets. Set in an ancient realm steeped in mysticism, players choose from a diverse cast of wizards, each possessing unique abilities to navigate traps and unveil the mysteries of the magical game board.

Gameplay: Player begin each level by stepping onto a cell, which automatically reveals neighboring cells with numeric indicators representing nearby traps. For instance. The objective is to place flags on all the traps without stepping on any of them. If a player triggers a trap, the level restarts.

Controls:
W, A, S, D = Character movement.
Left mouse button = Character's spell.
Right mouse button = Flag the cell.
R = Restart Level
P = Options
L = How to play

Rules:
Step on a cell to open the cells next to it. A number on a cell means how many traps are located next to this particular cell. Flag all traps or open all cells to finish level and head to portal. 

StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorZacard
GenrePuzzle, Adventure
Made withUnity
Tags2D, Atmospheric, Dungeon Crawler, Magic, Pixel Art, Turn-based, Wizards
Code licenseApache License 2.0
Asset licenseCreative Commons Zero v1.0 Universal
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityHigh-contrast

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