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Arcane Delvers -
development in action. First playable build. At the moment 6 levels.

Game Concept: In “Arcane Delvers” players immerse themselves in an enchanting world where every cell holds both danger and magical secrets. Set in an ancient realm steeped in mysticism, players choose from a diverse cast of wizards, each possessing unique abilities to navigate traps and unveil the mysteries of the magical game board.

Gameplay: Players begin each level by stepping onto a cell, which automatically reveals neighboring cells with numeric indicators representing nearby traps. For instance. The objective is to place flags on all the traps without stepping on any of them. If a player triggers a trap, the level restarts.

Controls:
W, A, S, D = Character movement.
Left mouse button = Character's spell.
Right mouse button = Flag the cell.
R = Restart Level
P = Options
L = How to play

Rules:
Step on a cell to open the cells next to it. A number on a cell means how many traps are located next to this particular cell. Flag all traps or open all cells to finish level and head to portal. 

Updated 9 days ago
Published 15 days ago
StatusIn development
PlatformsHTML5
AuthorZacard
GenrePuzzle, Adventure
Tags2D, Atmospheric, Dungeon Crawler, Magic, Pixel Art, Turn-based, Wizards
Code licenseApache License 2.0
Asset licenseCreative Commons Zero v1.0 Universal
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityHigh-contrast

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